01
Spot
Spot the claim. What was promised, what is actually on, and what is still a demo.
Baseline before you chase.
One teaching spine. You pick a setting — not a separate course — then walk Spot → Own → Ticket, and end each example in TRY, WATCH, or IGNORE.
Teach first. Consult second. Atlanta-rooted. Internet-native.
Who this is for
Not a separate course per audience. First screen only swaps the vignette. Same lesson path for everyone.
Instructors and workforce programs are arrival channels — not a fourth path.
The walk
Same three moves in every setting.
01
Spot the claim. What was promised, what is actually on, and what is still a demo.
02
Own the judgment. Who it is for, what happens if it fails, and what the tool will not feel.
03
Write the ticket. The next check a person can do, including one place a human still has to say no.
The example
Pick a setting (here: working professional on a floor who must judge a tool). Walk Spot → Own → Ticket. End in TRY, WATCH, or IGNORE — WATCH never stands alone.
Spot. A vendor demo says the agent “handles intake end to end.” On the floor you see a polished screen — and a human still pasting answers into the real system.
Own. Useful for drafting handoffs. Not trusted to own admit, money, or abuse limits if it fails mid-shift.
Ticket. Next check: run one real intake beside the demo and mark every step that still needs a human no.
Judgment (WATCH paired — never alone):
WATCH is never a lone verdict; pair it with TRY or IGNORE for the same claim.
What we teach
Waitlist stays off until there is a real list. Placeholder only. No submit. No student PII. No Beehiiv URL.